Samurai

Passive A - Dexterous
Your walkspeed is boosted from 16 to 21.

Passive B - Swordbound
The player cannot attack unless they unsheathe their sword.

Passive C - Training
Due to Samurai requiring a lot of training, it is unable to be traded, and cannot be exchanged for other stands or special abilities.

(LMB - Slash)
The player quickly slashes the opponent, dealing a moderate amount of damage to your enemy. 18.5 DMG per slash

(E - Blossom Breaker)
The player sheathes their katana for a short period of time, then unsheathes it very quickly to cast a thin, tall, blade-like projectile of great strength. 35 DMG per projectile

(R - Sharp Strike)
The player thrusts their katana in front of them. On contact with a target, it deals a superior amount of damage and blasts the target away in the direction of where they were hit from. 37.5 DMG per strike

(T - Sense Enhancement)
The player sharpens their senses. While your senses are heightened, you will be able to run at a speed of 30 and jump higher for a few seconds. While active, the player's katana will glow white while emitting petals. The player themselves will leave behind glowing afterimages.

(F - Petal Cleave)
The player kneels down, sheathing their katana into their scabbard. After about a second passes, they jump up and dash forward with extreme haste. Anyone slashed by the katana will get a death sign displayed on them, and after another second, they are presented with a large array of incredibly fast slashes, which overall deals a great amount of damage. This move can hit multiple people at once. 40 DMG per cleave

(G - Inner Focus)
'''The player winds up with their blade and focuses on it. The player will then bring it out and everyone within its radius will be cut by the player in quick succession dealing superior to godly total damage which is equally rationed between everyone cut by the player. Totaling 45 DMG, an extra totaling 10 DMG per user within the player's radius'''

(X - Shield of the Sword)
The player holds their katana up in the air, then kneels down and lodges it into the ground. During this state, you are unable to move, however, any damage dealt towards you will be negated and 20% of the damage will heal you.

(C - Samurai Dash)
The player will dash like a true samurai, dashing further than a normal roll while having a very low cooldown.